|
Texas Hold’em
This section will inform you on gaming
procedures, rules, policies and limits of
GloblalSportsNetwork.com’s game of Texas
Hold’em.
is an abbreviation
for Rules.
Dealing the Game of
Texas Hold’em
All Texas Hold’em games that are offered at
GloblalSportsNetwork.com are “fixed” limit
games. The object is to create the best five-card
hand using seven cards.
Before the Deal:
The Dealer Button:
Unlike Seven Card Stud wherein the dealer
deals each opening round clockwise around
the table starting with the player closest
to the left, the dealer in Hold’em will start
to deal each game contingent upon which player
has the “button.” The button is a graphical
representation (“D”) of which player is the
“dealer.” Although our dealer will be dealing
the Hold’em game, the player who has the button
placed in front of his seat gets to play his
cards as if he were the actual dealer. When
the cards are dealt to players, they are dealt
in a manner as if the player was actually
dealing in a live environment.
Blinds:
Because we have a player “on the button” we
now ask two players via a specific voice announcement
(just those players will hear the announcement)
to “post the large or small blinds please.”
The blinds serve a purpose similar to antes,
in that they put forced money into the pot
that gives players an incentive to enter the
hand. However, only two players will “post”
or “put up” the blinds.
The first blind is called the “small blind”.
This bet is usually half the minimum bet
of the game, although in some games, the
fraction is slightly different. In $15-30,
the small blind is $7, and in $5-10, the
small blind is $2.
So, in a $2-4 game the small blind will
be $1. The second blind is called the “large
blind” and is always the same size as the
game’s minimum bet, e.g., in a 5-10 game,
the large blind is $5.
The player directly left of the button will
have the “small blind.” The player directly
to the left of the small blind will have
the “large blind” of the full amount or
the lowest game limit.
Opening Deal:
Now that we have a Button and small and large
blinds, we are ready to deal. The dealer always
deals from the player closest to the dealer’s
left. Moving clockwise around the table, the
game will “deal-in” each player. The players
will be dealt one card face down, then a second
card face down. A round of betting will occur
starting with the player seated to the left
of the large blind.
Betting on Opening Deal:
The player seated to the left of the large
blind will always have the action on the opening
deal. This player may not check, but rather
can only fold, call, or raise the amount of
the large blind.
The game will now advance to each player
seated asking to fold, call, or raise until
we reach the large blind for an action decision.
If no one has raised by the time the play
comes back around to the large blind, the
large blind has the option to “check” his
own BLIND wager or raise.
Once all players have completed the first
round of wagering, they will proceed to
the flop.
Flop:
The next cards to be dealt into the game will
be the third, fourth and fifth cards in the
game. These three cards will not be dealt
to each player, but rather placed face up
in the center of the table.
But before we “flop” anything, we must
burn a card. The dealer will deal face down
one card into the pot. After the burn card,
the dealer will deal three cards face up
in the center of the poker table. These
three cards are called “community cards”
which are available to all players for potential
use to make a poker hand. The area in which
these cards lie on the table is commonly
referred to as the “board”.
The look of the flop:
Now the flop has landed on the “board”
and all players now have five cards available
to make their hand, the two “hole” cards
that were dealt on the opening round and
now three “community cards” which all players
may use. The rule of the determination of
the action is as follows.
After the opening deal, the player who is
seated closest to the left of the button
shall have the initial action for the remainder
of the game. If the player who has the button
folds, then the button is still active and
will remain in front of that player’s seat
to keep position a constant throughout that
game.
The player that has the action may check
or bet. As soon as one player chooses to
bet, then the other players in the hand
can no longer check; they can only fold,
call or raise the amount that is proper
for that round (the lower betting limit
on the first round and on the flop, and
the higher betting limit on the turn and
the river).
The Turn:
The “turn” is the fourth card to be dealt
onto the board and the sixth card available
to the player. Some players call this “fourth
street.” However, the most common term used
for this round is the “turn”. As always, the
dealer will burn a card and then deal one
card face up onto the board to the right of
the last flop card.
The look of the turn:
The 8 of clubs is the “turn card”
At this point the players have access to
the four cards on the board and their two
hole cards. The game will now declare who
has the action, which always begins with
the player still remaining in the hand who
is closest to the left of the button.
The bet on the turn is the higher level
of the betting limit. In a $2-4 game, this
would be $4. All raises will be in $4 increments
with a cap of three raises. If there are
just two players remaining, the number of
raises is unlimited at our real money tables.
However, in tournament play, the three-raise
limit applies even if there are only two
players left in a hand.
The River:
The dealer will then place the fifth and final
card on the board.
The Flop Cards turn River
River Look:
At this point, five cards are on the board
and two hole cards are in the players’ hands.
The action again starts with the first player
still remaining in the hand who is closest
to the left of the button. All checks, bets,
raises, and folds will be completed and
then a showdown will begin.
Who shows first?
The determination of which players’ cards
will and must be shown first will lie with
the player who had initiated the action or
with the person who had initiated the last
bet, raise or re-raise. This simply means
that whoever had the last action on the river
must show his/her cards first.
Suppose a Player wins by default?
A player who has a winning hand does not have
to show his/her cards if his/her bet was not
called.
Does a Player have to show their Cards if
they call a bet on the River?
A player is not required to show their cards
if, and only if, they are not the player who
had the last action. If a player calls a bet
and sees that he/she cannot win, he/she may
fold his/her cards. Players who are curious
about the folded hand may request a hand history
to learn it.
Who wins?
In our poker room, as with all, "cards speak."
That means our dealer will find the best five-card
hand using the five (5) community cards on
the board and the two (2) pocket cards in
the player’s hand. The winner will be decided
based on the universal poker hand rankings.
Texas Hold’em Blind
Rules
All players
must pay for their blinds in full before they
are allowed to get the button. Therefore,
the player who had posted the small blind
in the prior hand will receive the button
on the next deal of any game.
Missed Blinds rules and Procedures:
- Missed
large blind. If a player misses
the large blind for any reason, then that
player may not play in any hands until
the sum of all blinds are made up. The
game will place a “ML” button in that
seat to declare the missed large blind.
The game will ask the next active player
to the left to post the large blind for
the hand. If the missed player returns
to the game before the large blind comes
back to his/her seat, the player is required
make up the sum of all blinds. “Post all.”
The small blind portion is dead and must
be put into the pot before the hand is
dealt. However, a player may avoid posting
dead by waiting for the large blind to
arrive at his/her seat naturally.
- Missed
small blind. If a player misses
the small blind for any reason, then that
player may not play in any hands until
the small blind is made up. The game will
place a “MS” button in that seat to declare
the missed small blind. The
game will ask the next active player to
the left of the large blind to post a
large blind for the hand as well.
The original large blind player will “catch
a break” and get the button on the next
hand. The player who had missed the small
cannot return until after the button has
passed. If the missed player returns to
the game before the large blind comes
back to his/her seat, the player is required
make up the small blind. The small blind
is dead and must be put into the pot before
the hand is dealt. However, a player may
avoid posting dead by waiting for the
large blind to arrive at his/her seat
naturally.
What is an all-in?
There are two definitions:
- A bet that a player makes
that uses up all of the chips he has remaining
at the table. For example, in a 15-30
game, a player who only had $7 left at
the table would be allowed to use that
$7 to call or bet. If there is only one
other player left in the hand at that
point, the betting has ended for that
hand, and the system will deal out the
remainder of the cards quickly and automatically.
If there are three or more players remaining
in the hand when someone runs out of money
and goes all in, a “side pot” is created,
which is contested only by the players
who still have money. It is possible,
in multi-way hands, for more than one
side pot to be created, if more than one
player runs out of money at different
times. If you are involved in a side pot,
you may win that, even if you cannot beat
the all-in player for the main pot.
Note that even if you have more chips
in your account at the cashier, you cannot
add more money in the middle of a hand.
We suggest, if your funds run very low,
that you add more chips to those you have
at the table before the next hand begins.
Finally, note that using an all-in in
this manner—running out of money in the
middle of a hand—does not use up one of
the two all-ins you are allowed per day,
as explained below. Type 2 all-ins are
used up only by a failure to respond,
not by running out of money.
- If a player fails to
act in time—for example, if an emergency
calls him to another room in the house,
or if he loses his connection—he is treated
as if he were all-in for that hand. This
feature protects the money the player
already has in the pot in case of a bad
connection or a home emergency.
Players in GloblalSportsNetwork.com games
are given two “emergency” all-ins per
24 hour period. If you use up your two
all-ins, GloblalSportsNetwork.com strongly
suggests that you not play until you have
sent an email to GloblalSportsNetwork.com
support explaining why you used up two
all-ins, and requesting an all-in reset.
If you play with zero all-ins in your
account, you could lose the money you
have in a pot if you lose your connection.
GloblalSportsNetwork.com
Texas Hold’em Games
|
$1-2
|
$2-4
|
$3-6
|
|
Maximum
number of players: 10
|
Maximum
number of players: 10
|
Maximum
number of players: 10
|
|
Minimum
Buy-in: $10
|
Minimum
Buy-in: $20
|
Minimum
Buy-in: $30
|
|
Small
Blind: $.50
|
Small
Blind: $1
|
Small
Blind: $1
|
|
Large
Blind: $1
|
Large
Blind: $2
|
Large
Blind: $3
|
|
$4-8
|
$5-10
|
$6-12
|
|
Maximum
number of players: 10
|
Maximum
number of players: 10
|
Maximum
number of players: 10
|
|
Minimum
Buy-in: $40
|
Minimum
Buy-in: $50
|
Minimum
Buy-in: $60
|
|
Small
Blind: $2
|
Small
Blind: $2
|
Small
Blind: $3
|
|
Large
Blind: $4
|
Large
Blind: $5
|
Large
Blind: $6
|
|
$8-16
|
$10-20
|
$15-30
|
|
Maximum
number of players: 10
|
Maximum
number of players: 10
|
Maximum
number of players: 10
|
|
Minimum
Buy-in: $80
|
Minimum
Buy-in: $100
|
Minimum
Buy-in: $150
|
|
Small
Blind: $4
|
Small
Blind: $5
|
Small
Blind: $7
|
|
Large
Blind: $8
|
Large
Blind: $10
|
Large
Blind: $15
|
|
$20-40
|
|
Maximum
number of players: 10
|
|
Minimum
Buy-in: $200
|
|
Small
Blind: $10
|
|
Large
Blind: $20
|
If you have not found what you were looking
for, please feel free to contact us at our
24-hour support center at support@globlsportsnetwork.com
|